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/vr/ - Retro Games

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>> No.10522181 [View]
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10522181

>>10522156
>As for Crazy Taxi, its levels are nowhere near the size of even GTA3’s city.

lol

GTA 3 didn't have a "city", it had three isolated maps that required loadtimes in between. You'd know that if you actually played any of the games you talk about.

If you want to see something similar to what San Andreas would have looked like on the Dreamcast look at something like Omicron: The Nomad Soul or Urban Chaos (both of which had lard open cities, NPC pedestrians, and vehicles, plus significantly more indoor areas). The game would have ran fine, they would just need to compartmentalize the map similar to how it was in 3 and Vice City (the most likely option) or come up with some sort of level streaming (something I don't recall any games at the time using).

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