[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.1866325 [View]
File: 144 KB, 1272x934, hatsune.png [View same] [iqdb] [saucenao] [google]
1866325

>>1865236
>quitting after a failed mission and not manning up.
>not leaving brazil behind because chryssalid terror mission and all the civilians are no zombies
>not even complaining about your favorite soldiers becoming worthless when psionics rolls around because they are shit at it

>>1865425
If you're scared of engaging things with your interceptor (use avalanche missiles always), if you minimize the intercepting window, it'll let time lapse and your second interceptor can catch up, then you can shoot at a ufo with both at the same time

>>1865642
If you're having problems engaging a alien on a hill, throw smoke grenades on your soldiers and between the hill and the sectoid if for some reason you don't want to throw High Explosives up the hill to wipe him and the land mass out out (which you should have done) and you'll at least narrow his vision down and make him move so it isn't a complete deathtrap.

I've been at work too much and haven't gotten to play as much as i want to

>> No.1849812 [View]
File: 144 KB, 1272x934, hatsune.png [View same] [iqdb] [saucenao] [google]
1849812

>>1849058
Ever had a Base Defense 15 days into your game because the ufo was too close to your base when you shot it down?

I have. it was sectoids and cyberdiscs, and thank god there was no MCing

I'm killing waifus and husbandos on my current run sad that Hatsune keeps living, using Final Mod Pack and a few misc fixes like explosion height and instant explosions for no grenade relaying

Navigation
View posts[+24][+48][+96]