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/vr/ - Retro Games

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>> No.9205295 [View]
File: 62 KB, 384x300, doom01.gif [View same] [iqdb] [saucenao] [google]
9205295

WE WERE ROBBED

>> No.3928513 [View]
File: 63 KB, 384x300, doom01.gif [View same] [iqdb] [saucenao] [google]
3928513

>>3928494

>> No.3273471 [View]
File: 63 KB, 384x300, 1432823395588.gif [View same] [iqdb] [saucenao] [google]
3273471

Let's talk about slaughtermaps, specifically the likes of Sunder, Chillax and Holy Hell. Who are these maps designed for? All the ammo in the world wouldn't be enough to beat these maps, so might aswell not even try to fight the monsters(yay, running away like a pussy, fun!). And don't give me that shit that "you're supposed to make them infight" because 1.watching monsters fighting gets boring after 2 minutes; and 2.Those maps spawn hordes of monsters of the same type, so infighting is not possible. But even when they do spawn two hordes of different monster types, and you get them all to infight, you're still going to have to deal with atleast a dozen or so who survived the squabble. I don't get it, are these maps even supposed to be fun, or are they just a test of your autism?

>> No.2433426 [View]
File: 63 KB, 384x300, doom01[1].gif [View same] [iqdb] [saucenao] [google]
2433426

And speaking of 3DO Doom and FMVs...

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