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>> No.3976106 [View]
File: 556 KB, 1920x1200, Screenshot_Doom_20170507_172724.png [View same] [iqdb] [saucenao] [google]
3976106

PSX Doom feels so empty, but I like how it placed Doom 2 monsters in Doom 1 levels. No idea what I'm doing, but I try to "port" monster placements from PSX maps to vanilla. Should I try to mess with lighting too or that will just kill me?

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