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/vr/ - Retro Games

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>> No.6630325 [View]
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6630325

>>6630313
For me, what still holds up is that the spaces are interesting, it can make you feel things while exploring. The music, tone and environments work together to really take you to another world.

>> No.5276632 [View]
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5276632

>>5276607
The floor/ceiling reversal was a great concept; until Majora came out I always felt they could have done a lot more with that gimmick in the OoT forest temple. Did they ever do something similar in any other later Zelda? Last one I played was WW

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