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>> No.8912625 [View]
File: 194 KB, 557x605, d9498f333cfe5dae75e91911653c1045cf5ea10d.png [View same] [iqdb] [saucenao] [google]
8912625

Thanks to the people that posted about Pirate Doom recently. This shit is thoroughly good.

>> No.8895446 [View]
File: 194 KB, 557x605, d9498f333cfe5dae75e91911653c1045cf5ea10d.png [View same] [iqdb] [saucenao] [google]
8895446

>>8895398
>>8895417
Extremely helpful

>> No.8661947 [View]
File: 194 KB, 557x605, 1454195342491.png [View same] [iqdb] [saucenao] [google]
8661947

>>8661929
>>8661931
Very nice.

>> No.8553480 [View]
File: 194 KB, 557x605, 1454195342491.png [View same] [iqdb] [saucenao] [google]
8553480

>>8553469
We've had that several times over: Whenever you boys get together and make wads.

>> No.7006737 [View]
File: 194 KB, 557x605, 1454195342491.png [View same] [iqdb] [saucenao] [google]
7006737

>>7006731
Good man.

>> No.6085464 [View]
File: 194 KB, 557x605, 1454195342491.png [View same] [iqdb] [saucenao] [google]
6085464

>>6085462
That's a keeper

>> No.5804336 [View]
File: 194 KB, 557x605, 1466026541229.png [View same] [iqdb] [saucenao] [google]
5804336

>>5804316
btw I forgot to thank you for organizing and doing that stuff, that was pretty swell of you.

>> No.5674858 [View]
File: 194 KB, 557x605, 1466026541229.png [View same] [iqdb] [saucenao] [google]
5674858

>>5674840
Holy shit that did the trick. Thank you so much, anon!

>> No.5454321 [View]
File: 194 KB, 557x605, d9498f333cfe5dae75e91911653c1045cf5ea10d.png [View same] [iqdb] [saucenao] [google]
5454321

>>5454190
That was really good anon, you should be proud of yourself.

>> No.5264975 [View]
File: 194 KB, 557x605, 1454195342491.png [View same] [iqdb] [saucenao] [google]
5264975

>mfw Explosive Chainsaw
LegenDoom never ceases to amuse me.

>> No.5099957 [View]
File: 194 KB, 557x605, d9498f333cfe5dae75e91911653c1045cf5ea10d.png [View same] [iqdb] [saucenao] [google]
5099957

Hi, I've been playing megawads and level packs... I'd like to try something different instead...

I remember playing wads years back that were so big that they took an hour to work through - and had upwards of a thousand monsters in them. I'd like to play through some good massive single-level wads... (Well designed ones though)

Any lists or recommendations?

>> No.4968678 [View]
File: 194 KB, 557x605, 1454195342491.png [View same] [iqdb] [saucenao] [google]
4968678

>>4968539
>that quiet muffled little moan as his head goes inward

>> No.4726719 [View]
File: 194 KB, 557x605, doomridge.png [View same] [iqdb] [saucenao] [google]
4726719

Just finished Doom 1 and 2. Why is Doom weapon and enemy design so good? Each enemy presents a unique kind of threat, and each weapon is distinct tool for dispatching said threats. In other shooters you can pretty much just use any weapon to kill any enemy, but in doom you're switching weapons constantly to address the different situations you're put in.

>shotgun for fallen, sergeants, and imps. Also good for picking off targets at long range.
>super shotgun for close quarters fighting against essentially anything that doesn't die in one hit from the shotgun. Particularly good at taking down pinkys in one blast. Not good at range or against groups of hitscan enemies.
>chaingun for keeping a few dangerous enemies in the pain state or for mowing down hordes of weak enemies. Useful in most situations so its a good backup to switch to when you want to conserve other ammo types. Bad against groups of high HP enemies.
>rocket launcher for melting groups of any type at range. High single target and AOE damage, but has limited ammo and will get you killed if you use it recklessly or in close quarters. Almost unusable if lost souls are around.
>plasma gun for when everything needs to die very quickly. The best weapons for "Oh shit" situations. High damage. High rate of fire. Huge ammo reserves. No need to worry about killing yourself with an AOE. Basically no downsides aside from ammo being initially hard to come by.
>BFG for those rare moments where you just dont have time for the games bullshit. Specifically used for killing groups of high HP enemies that are bunched together. Uses a huge amount of plasma gun ammo, but sometimes there's just nothing else for it.

>> No.4261954 [View]
File: 194 KB, 557x605, JohnDoomman.png [View same] [iqdb] [saucenao] [google]
4261954

>Try Juvenile Power Fantasy for one or two maps
>Not really digging it
>Decide to run through KDitD just to say I gave it a full episode to prove itself
>Finish E1M8
>mfw end screen text

I think the only thing I like more than a mod that fucks with IWAD intermission text is a mod that fucks with the Icon of Sin/Romero's head. I'm still not 100% sold on JPF, but this pretty much guarantees I'll play through the rest of DOOM and Heretic with it at the barest minimum.

>> No.4205750 [View]
File: 194 KB, 557x605, 1454195342491.png [View same] [iqdb] [saucenao] [google]
4205750

Are there any other mapsets for Doom that go heavy on the cyberpunk/dystopian theme? Just finished Mutiny with Lithium + Technophobia RLAMonsters and now I'm craving more.

>> No.4040224 [View]
File: 194 KB, 557x605, 1454195342491.png [View same] [iqdb] [saucenao] [google]
4040224

>>4040214
>push your way through a relentless level
>finally fight your way to the exit
>it opens up ominously slow to reveal a single zombieman in a large corridor

One of the few times Mutiny got a smirk out of me

>> No.3993391 [View]
File: 194 KB, 557x605, 1454195342491.png [View same] [iqdb] [saucenao] [google]
3993391

>>3993334
Thanks for the response, got the sky in working order now.

>> No.3914126 [DELETED]  [View]
File: 194 KB, 557x605, 1458240398639.png [View same] [iqdb] [saucenao] [google]
3914126

>all this rootpain

>> No.3802391 [View]
File: 194 KB, 557x605, 1458240398639.png [View same] [iqdb] [saucenao] [google]
3802391

>>3802386

>> No.3744123 [View]
File: 194 KB, 557x605, 1458240398639.png [View same] [iqdb] [saucenao] [google]
3744123

>>3744097
piece of cake

>> No.3737709 [View]
File: 194 KB, 557x605, d9498f333cfe5dae75e91911653c1045cf5ea10d.png [View same] [iqdb] [saucenao] [google]
3737709

>>3737697
looks great dude

>> No.3727117 [View]
File: 194 KB, 557x605, d9498f333cfe5dae75e91911653c1045cf5ea10d.png [View same] [iqdb] [saucenao] [google]
3727117

>>3727096
>Soundshock FM Funk

>> No.3696972 [View]
File: 194 KB, 557x605, 1458240398639.png [View same] [iqdb] [saucenao] [google]
3696972

>>3696825

>> No.3659924 [View]
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3659924

>>3659919
>>3659920
Awesome, thanks for the help.

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