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>> No.4507628 [View]
File: 2.98 MB, 800x448, gzdoom 2018-01-07 04-49-43-334.webm [View same] [iqdb] [saucenao] [google]
4507628

>>4507581
I'm trying to recreate the way flame was done in heretic, but in Doom, and nothing I tried works like the thing, momentum inheritance ends up with projectiles moving sideways (like in your wid), which is NOT what happens in the vanilla.
Vanilla uses a special command that are only available in heretic and is not modifyable in the ways I want it to.

What I really want: Make the damage modyfiable in the base speed and damage department with additional variables (multiplyers), and make it shoot from the player's side instead of center (it's predetermined in the special command)

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