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>> No.2018430 [View]
File: 1.69 MB, 4096x4096, u6map.png [View same] [iqdb] [saucenao] [google]
2018430

Map of Britannia from Ultima 6. This is generated from the PC-VGA version but the SNES port used the same assets.

>> No.1900016 [View]
File: 1.69 MB, 4096x4096, u6map.png [View same] [iqdb] [saucenao] [google]
1900016

>>1899990
Does an overworld count as one level if there are other areas to enter such as towns or dungeons?
Does length measure the physical distance or the time it takes to cross from one end to the other?

>> No.1627183 [View]
File: 1.69 MB, 4096x4096, u6map.png [View same] [iqdb] [saucenao] [google]
1627183

>>1627146
Did they convert their computer data for the cloth map?
It seems to accurate and blocky for something Mrs Garriot drew by hand.

>> No.1592787 [View]
File: 1.69 MB, 4096x4096, u6map.png [View same] [iqdb] [saucenao] [google]
1592787

I almost never looked at the original maps for Ultima 5 or 6. I just remembered the locations from 4.
6 is simply too big to reasonably explore, you just use the moonstone to jump to the cities and shrines.

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