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/vr/ - Retro Games

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>> No.10693823 [View]
File: 687 KB, 2000x2344, baldur's gate vs final fantasy.jpg [View same] [iqdb] [saucenao] [google]
10693823

>>10693791
TSMT

>> No.9208209 [View]
File: 687 KB, 2000x2344, baldur's gate vs final fantasy.jpg [View same] [iqdb] [saucenao] [google]
9208209

>>9208080
>>9208138
All console RPGs are for dummies really. They are a streamlined version of computer games made for a larger audience.

>> No.9136604 [View]
File: 687 KB, 2000x2344, baldur's gate vs final fantasy.jpg [View same] [iqdb] [saucenao] [google]
9136604

>>9136587
Is FF not entry-level enough already?

>> No.8176075 [View]
File: 688 KB, 2000x2344, baldur's gate vs final fantasy.jpg [View same] [iqdb] [saucenao] [google]
8176075

I honestly don't understand the appeal of most Japanese games. Outside of some Nintendo, Capcom, and Konami titles, nothing much is standing out to me. Name your favorite Japanese game, and tell me why you like it.

>> No.7429508 [View]
File: 688 KB, 2000x2344, baldur's gate vs final fantasy.jpg [View same] [iqdb] [saucenao] [google]
7429508

RPGs are not just about story outcomes. To me, true RPGs (in the vein of DnD) are about the emphasis freedom and interaction within the world, ie complete player control. Obviously an action/tactical game having story choices will make something "more like an RPG", but this is not a complete observation. You also get more combat-focused RPGs (ie, dungeon crawlers) which are more in line with other types of (traditional) games, and deviates away from the whole freedom aspect. I think it is here where the waters begin to muddy more heavily.

>> No.7404257 [View]
File: 688 KB, 2000x2344, baldur's gate vs final fantasy.jpg [View same] [iqdb] [saucenao] [google]
7404257

>>7401501
This.

>> No.7337984 [View]
File: 688 KB, 2000x2344, baldur's gate vs final fantasy.jpg [View same] [iqdb] [saucenao] [google]
7337984

>>7337636
Not true. JRPGs have always been very stagnant. There is not a whole world of difference between most 80s an 90s JRPGs, on a fundamental level. The only thing that really improved over the years for JRPGs was the in-game graphics and artwork. WRPGs have always been more varied, better, and more innovative. As for "JRPGs started with Ultima", this is true, but still superficial - most JRPGs did not do the same type of open world/side quest design found in Ultima, and were typically more linear instead.

>> No.6070459 [DELETED]  [View]
File: 688 KB, 2000x2344, c - 1544247352764.jpg [View same] [iqdb] [saucenao] [google]
6070459

JRPGs were never good.

>> No.5970274 [View]
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5970274

>>5970230

>> No.4922969 [View]
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4922969

>>4921779
>Xenoblade, Valkyria Chronicles, Lost Odyssey, Tales of, Dragon's Dogma, Dark Souls, Fire Emblem, etc. All more complex all challenging than modern WRPGs
None of those are remotely complex. I bet someone like you couldn't even make it past the character creation in Age of Decadence. The fact of the matter is, there isn't a single good JRPG. All you have to do is list one that isn't made for lowest common denominator retards and you can't.
>You didn't even list Divinity: Original Sin which is indie
>Larian has successfully tricked retards into thinking they are some small indie company

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