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/vr/ - Retro Games

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>> No.5384349 [SPOILER]  [View]
File: 29 KB, 560x560, 1550697444300.gif [View same] [iqdb] [saucenao] [google]
5384349

>>5383948
I think the different floors become quite distinct and memorable. Like this one from Knight of Diamonds.

>> No.3231979 [View]
File: 29 KB, 560x560, map2-04.gif [View same] [iqdb] [saucenao] [google]
3231979

>>3231724
If you have multiple floors with wraparound like in some dungeon crawlers they would form a multi-layered torus with extra holes for the stairs.
I think it breaks if you introduce shortcuts, e.g. go from floor 1 to floor 3 without passing through floor 2.

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