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>> No.5147030 [View]
File: 1010 KB, 1920x1080, Screenshot_Doom_20181105_211246.png [View same] [iqdb] [saucenao] [google]
5147030

See, what I'm trying to do is get a slower firing magnum to replace the pistol, but I can't seem to get the game to register it any way.

Currently, the DECORATE is

ACTOR MagnumRevolver : Weapon replaces Pistol
{
Inventory.PickupMessage "You got the Magnum Revolver! Are you feeling lucky?"
Weapon.AmmoType "Clip"
Weapon.AmmoUse 1
Weapon.AmmoGive 12
Weapon.SlotNumber 2
AttackSound DSMAGN
States
{
Ready:
MAGN B 1 A_WeaponReady
Loop
Select:
MAGN B 1 A_Raise
Loop
Deselect:
MAGN B 1 A_Lower
Loop
Fire:
MAGN A 7 A_FireBullets(0.5, 0.4, 1, 42, "BulletPuff", 1)
Goto Ready
}
}


It's still incomplete, but I figured it should be loading by now. What do you think I'm missing?

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