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>> No.6068809 [View]
File: 21 KB, 595x443, miyamoto.jpg [View same] [iqdb] [saucenao] [google]
6068809

>>6068737
Every game ever made is a prototype/tech demo. What does "finished" even mean? Whatever you want it to mean.

Shigeru Miyamoto: "You know…we might anger some people to say this, but games are never going to be truly ready."

Shigesato Itoi: "What a statement!"

Shigeru Miyamoto: "It’s true. If you’re doing it normally, you can’t do it. And they’re out there—games that are not yet completed but assumed to be so. There’s a project plan, you follow it as instructed, you finish the job laid out, and if there aren’t any immediate bugs, then it’s considered ready. The entire time I’m creating something, I’m desperate to stop it from turning out that way. I question what it still needs halfway through production in order to complete it. I offer ideas and help the director in order to secure a level of quality fit for completion."

https://yomuka.wordpress.com/2013/08/18/earthbound-64-cancellation-interview-itoi-miyamoto-iwata/

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