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/vr/ - Retro Games

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>> No.8247402 [View]
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8247402

I think we can all agree Space Harrier is a shump but what type would it be classified as?

>> No.7872449 [View]
File: 1.44 MB, 1920x2985, space_harrier_sega-kilian-eng-dwdesign.jpg [View same] [iqdb] [saucenao] [google]
7872449

>The game was first conceived by a Sega designer named Ida,[20] who wrote a 100-page document proposing the idea of a three-dimensional shooter that contained the word "Harrier" in the title.[20] The game would feature a player-controlled fighter jet that shot missiles into realistic foregrounds, a concept that was soon rejected due to the extensive work required to project the aircraft realistically from varying angles as it moved around the screen,[20] coupled with arcade machines' memory limitations.[21] Sega developer Yu Suzuki therefore simplified the title character to a human, which required less memory and realism to depict onscreen.[21] He then rewrote the entire original proposal, changing the style of the game to a science-fiction setting while keeping only the "Harrier" name.[20] His inspirations for the game's new design were the 1984 film The Neverending Story, the 1982 anime series Space Cobra, and the work of artist Roger Dean.[21] Certain enemies were modelled on characters from the anime series Gundam.[22] Suzuki included a nod to the original designer in the finished product with an enemy character called Ida, a large moai-like floating stone head, because the designer "had a really big head".[20] Three different arcade cabinets were produced: an upright cabinet, a sit-down version with a fixed seat, and its best known[14][23][24] incarnation: a deluxe cockpit-style rolling cabinet that was mounted on a motorised base and moved depending on the direction in which players pushed the joystick. Sega was hesitant to have the cabinets built due to high construction costs; Suzuki, who had proposed the cabinet designs, offered his salary as compensation if the game failed, but it would instead become a major hit in arcades.[25

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