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/vr/ - Retro Games

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>> No.7497620 [View]
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7497620

>>7497448
>Scythe 1, 2, X (some of the most cherished work in the community)
>Mutiny
>Nihility (E2 replacement with some very cool DeHacked monsters and weapons)
>Action Doom 2 : Urban Brawl (the first one isn't bad, but it's not nearly as impressive or cool)
>2048 Units Of /vr/ (a 36 level set the lot of us made last year, not perfect, but we think it's pretty good)
>Epic, Epic 2 (first one is just a few maps, second one is 32 levels and the maps are pretty huge too)
>Alien Vendetta (absolutely fucking nuts on UV, but fine on HMP)
>Suspended In Dusk (concrete slabs and rusty plate metal under a filthy brown sky has never been so gorgeous and moody)
>Interception
>Bloodstain
>Japanese Doom Community Project
>TNT Revilution
>Plutonia 2
>THT: Threnody (pictured)
>Rekkr (total conversion)
>Alfonzone (big stack of small episodes, GzDoom only, though if you're used to that port, this mapset is a pretty fun place to try out different gameplay mods in due to the variety)
>Doom The Way Id Did (this is a series)
>Back To Saturn X (this too, gorgeous original textures, we're all still waiting for the last episode)
>Doxylamine Moon : Overdose, Deneb Colony, 5Till L1 Complex, Comatose : Overdose 2, Object 34 : Sonar (loose group of maps which are just kind of connected in theme and style, some of these may not run well outside of PrBoom/GLBoom)
>Pirate Doom
A lot of these are as hard or harder than Plutonia, but if you did Plutonia fine on UV (I'm assuming), you should be ready for most of these. If the set is just way too hard for you on UV, try it on HMP, difficulty levels very much exists for a reason, after all. You don't have to play all of these, or in this order or anything (and with some of them being series in multiple parts, you could do one part now and then do the rest later), I'm just listing a whole bunch which I think are really good and memorable.

There's also Doom 64, which has all new levels and graphics, and is quite fun. No longer exclusive to the N64.

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