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>> No.9083151 [View]
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9083151

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I want to create Drunk effects in my mod. I have several questions and none of them are "how to do this" I want to really sit down and learn scripting instead of just patching shit together by looking at other mods which is what I've done in the past.

1.Should I use Zscript or ACS? Every bit of conventional wisdom seems to suggest creating a custom powerup with Zscript, but since Zscript is not compiled doesn't that make it slower? I'm more familiar with Zscript as I've built a few custom weapons, enemies and props with it

2.What's a good way to set up a working dev environment to develop and test shit like this? So far I've been using slade for everything but I'm probably going to migrate to using a source folder open in VSCode, having a command line command to bounce everything to a PK3 then test my code, but what about debugging? GZDooms console is pretty limited from what I've read in the docs. I'm interested in how people here set up their basic dev environment.

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