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/vr/ - Retro Games

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>> No.3589021 [View]
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3589021

Are there any jRPGs before the PS2 SMT era that have strategies beyond hitting enemies with strong attacks and healing when you are low on health?

I want to try out some classics, but most of them seem to only offer gimmicks, like combo systems for even stronger attacks, rather than actual strategizing. I get the feeling that the ATB system was in a way an admission that most jRPGs have super simplistic combat, by forcing the player to make quick decisions to make up for the lack of real options.

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