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/vr/ - Retro Games

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>> No.2473768 [View]
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2473768

>>2473694
The speed was apparently slower for the E3 crowd to see what's happening, QuakeCon is said to have been full speed. But the lack of head bobbing makes it feel really floating and unnatural to me.

The health drops is a bad move for subtracting the need to memorise and strategically use resources within the area. It could also remove the feeling of dread when you go below 10 health because now you can get your health back up by killing things.

The melee stuff is overdone in my mind. It would be better if it was like the originals with the berserk powerup and regular fists as an option and the BD styled kick but less powerful with out a berserk.
However the goomba stomping on enemies when dropping form heights is perfect because it relies on the player's effort.

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