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/vr/ - Retro Games

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>> No.6332496 [View]
File: 78 KB, 1278x801, galaxiaENDOOM.png [View same] [iqdb] [saucenao] [google]
6332496

>>6332490

My feeling is that with limit-removing maps / dehacked mods feel a lot more substantial because they're so much more limited and 'concrete'. You can do whatever the fuck you want in GZDoom, people make RTS', flight sims, everything. It's just an engine. But when there's something new in a vanilla/boom wad it's got a lot more of a 'wow' factor.

>> No.5618202 [View]
File: 78 KB, 1278x801, galaxiaENDOOM.png [View same] [iqdb] [saucenao] [google]
5618202

https://www.youtube.com/watch?v=xWzlyCg7tQw

>> No.5350981 [View]
File: 78 KB, 1278x801, galaxiaENDOOM.png [View same] [iqdb] [saucenao] [google]
5350981

>>5350978

Civvie 11 on yt

>> No.4978601 [View]
File: 78 KB, 1278x801, galaxiaENDOOM.png [View same] [iqdb] [saucenao] [google]
4978601

Any dope ANSI art ENDOOM screens? Anyone got a collection of them?

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