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/vr/ - Retro Games

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>> No.9539257 [View]
File: 37 KB, 288x349, Chaosisland-gamecover.jpg [View same] [iqdb] [saucenao] [google]
9539257

>>9536684
loved this as a kid, got it waaay after it came out from the bargain bin, I think in sam's club.
Was hooked from beginning to end. it's probably easy if I play it now, but it was my first game from this genre, and a nice ice breaker. Loved the art direction and music, too.
https://www.youtube.com/watch?v=qXou80ZNpFM
https://www.youtube.com/watch?v=PJc4sPwh4Hk
Ones I remember the most.

>> No.6509312 [View]
File: 38 KB, 288x349, Chaosisland-gamecover.jpg [View same] [iqdb] [saucenao] [google]
6509312

>To coincide with The Lost World: Jurassic Park, the second film in the movie series, studio DreamWorks utilized its internal software company, DreamWorks Interactive to create their own game.[43]

>For the PlayStation and Sega Saturn, DreamWorks and Appaloosa Interactive developed The Lost World: Jurassic Park, a side-scrolling platformer portrayed in a totally 3D rendered environment. The game features five playable characters and 30 levels.[44][45] In 1998, an updated version of The Lost World: Jurassic Park was released for the PlayStation, featuring various gameplay improvements.[46]

>Appaloosa Interactive developed another version of The Lost World: Jurassic Park that was published by Sega for the Sega Genesis. Played from an overhead view, the game contains levels brought together by four hub areas on Isla Sorna and also contains four unique boss levels. It also has driveable vehicles, a large number of dinosaurs, and a GPS system used for mission objectives.[47]

>Four versions of the game were developed and published by different companies for handheld game consoles, including Nintendo's Game Boy,[48] Sega's Game Gear,[49] and Tiger Electronics' Game.com and R-Zone consoles.[50][51]

>ENGAGE games online, a multiplayer gaming website, announced in June 1997 that they had secured the exclusive online game rights for The Lost World: Jurassic Park through an agreement with Universal Studios. As in the films, the game was to be set on a tropical island of genetically engineered dinosaurs. In the game, the player's objective would be to capture one egg from six different dinosaur nests and return the eggs to a laboratory. The player would have to fight against dinosaurs such as Tyrannosaurus and Velociraptor, as well as other players trying to complete the same mission. Gameplay would consist of four teams, with up to 32 players. Availability of the game was to be announced later that year. At that time, a retail version of the game was not planned.[52]

>> No.2634530 [View]
File: 38 KB, 288x349, Chaosisland-gamecover[1].jpg [View same] [iqdb] [saucenao] [google]
2634530

Probably just blinded by nostalgia but I like it. How many dinosaur RTS games are there?

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