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/vr/ - Retro Games

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>> No.2567443 [View]
File: 357 KB, 1024x768, Screenshot_Doom_20111206_144007.png [View same] [iqdb] [saucenao] [google]
2567443

>>2567430
space dm9 I think. It's a beautiful map set.

>> No.1341181 [View]
File: 357 KB, 1024x768, 1389855817906.png [View same] [iqdb] [saucenao] [google]
1341181

IWAD maps are burned in my brain since I was a kid.

Yet, these days I cant help but find the classic gameplay autismally repetitive rooty tooty point and shooty crap. I don't even 'get' those maps where you systematically run around in circles shooting several thousands of the same enemies. And I can't pretend to enjoy shooting basically the same selection of dozen monster sprites anymore. Basically the same sounds, textures, underlying gameplay in every PWAD... I turn the game off after 10 minutes.

I think I'm only still 'in' for amazingly detailed environments and soundtracks of some PWADs. No modern game engine gives the same feeling... Realm667 folks are doing a great job with their hosted projects.

How do I deal with confused sentimentalism?

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