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>> No.5514439 [View]
File: 185 KB, 1920x1080, 4343434.jpg [View same] [iqdb] [saucenao] [google]
5514439

>>5514397
It seems it doesn't work on sprites. Only textures or models.

I tried both ways: specular/normal (with generated gldefs) and placed in auto folder for metallic/normalmaps/ao/roughness.

First way the colour of sprites turned only a little brighter, second way the sprites turned completely white.

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