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>> No.9055760 [View]
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9055760

>>9055581
Can't hurt to try. It'll be a pain in the ass to get a more sizeable modlist synced, so just to test the waters we'll start small. I'm hosting a game on GZDoom 4.8.1 for four people with these files, in this order:
https://www.doomworld.com/idgames/levels/doom2/Ports/j-l/kuchitsu
https://codeberg.org/mc776/hideousdestructor/archive/main.zip
The address to connect to is 100.10.1.125.
If you've never done GZDoom multiplayer before, start by forwarding port 5029 in your router, then either use a launcher like ZDL or the -join command line argument to connect. Set your loadout by starting a singleplayer game before connecting.
I'll leave the game up until it's full enough to start, unless we spend an especially long time at 3/4, then I'll rehost for three.

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