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/vr/ - Retro Games

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>> No.8214957 [View]
File: 49 KB, 600x472, casali chad.jpg [View same] [iqdb] [saucenao] [google]
8214957

>>8214731
is this dario?

>> No.6709238 [View]
File: 49 KB, 600x472, casali (2).jpg [View same] [iqdb] [saucenao] [google]
6709238

>>6709034
Maybe "I'm Too Young To Die!" is more your speed, kid.

>> No.6588885 [View]
File: 49 KB, 600x472, daaario.jpg [View same] [iqdb] [saucenao] [google]
6588885

Some losers think that Milo and I didn't make
all of The Plutonia Experiment on our own, and
that Shawn Green had a hand in some levels. This is entirely false so the people who think they know better would like to Email me and discuss it please do, but don't spread crap to others, you only piss off the people who made the thing.

Every level, every graphic and texture was made by the two of us, with no intervention by anyone else. Them's the fax.

The Plutonia Experiment is not "too hard". Too
hard for what anyway? B4 thinking this, there
is a handy thing that allows you to select the skill level you want to play on before you get into the game. Try lowering this number and playing again, you will find it's easier than it was before!

A Final word of thanks goes to: ID for taking our names out of the credit screen (but they did publish it so what the heck)

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