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/vr/ - Retro Games

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>> No.3240509 [View]
File: 3.56 MB, 2048x4096, 080_LastActionHero_Playfield.jpg [View same] [iqdb] [saucenao] [google]
3240509

>time out all modes but LAST-ACTION-HERO
>scores billions if shooting bumpers for almost unlimited time
>table doesn't rollover
Most if not all machines have a single really good scoring method and I think DMD era stuff just has too much filler&sucker shots.

What good is reusing all the playfield shots for different modes that don't matter?

>> No.3182740 [View]
File: 3.33 MB, 2048x4096, Tex_0001_2.jpg [View same] [iqdb] [saucenao] [google]
3182740

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