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/vr/ - Retro Games

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>> No.9144454 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
9144454

Um...What the fuck??? Nintendo?

>> No.8736042 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
8736042

>>8734758
I dunno, you tell me

>> No.6473615 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
6473615

So is anyone gonna answer my question? Did he think he was the yeast of thoughts and mind or what?

>> No.6093186 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
6093186

I wouldn't say it scares me still but I don't like it.
I don't get the lore behind it either

>> No.6072136 [View]
File: 1.32 MB, 1920x1080, e90.png [View same] [iqdb] [saucenao] [google]
6072136

>>6072115
I've heard this argument on /vr/ before and I don't get the appeal at all with wanting more random enemies. OoT wouldn't become a better game just because you had more non-boss enemies scattered around. I don't think that was even a technical limitation either because non-boss enemies don't take that much to support.
To me that's like wanting your plate to be 95% french fries and 5% steak. Also *at the time* the visuals and exploration were mind blowing and I liked having space to roam around and check things out. Wouldn't be as fun to just be picking off a bunch of non-challenging soldiers or spiders constantly just to be able to say your game was filled with enemies.
With OoT it was more about the mood too. Enemies when they did show up a lot of times made more of an impression. Like the redeads, or all the neat weird horror shit in the Shadow Temple. Made it more of an experience and less of a menial chore.

>> No.5632923 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
5632923

I legit had nightmares about this fucker

>> No.5591217 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
5591217

>>5591213

>> No.5119549 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
5119549

>>5119546
>On the whole, they are.
No, that isn't correct.

>> No.3859935 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
3859935

>>3859867
don't forget about this fucker

>> No.3832476 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
3832476

obvious choice, but this fucker

>> No.2810495 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
2810495

>>2810317
The fucking Dead Hand in OoT. Literally, I just walk to the chest Under the Well, then out come this fucking undead shit that wants to repeatedly molest me with its fucking hands. I literally jumped out of my seat when I saw this fucker (I was 8 at the time). Pic verry related

>> No.2666307 [View]
File: 1.32 MB, 1920x1080, 1440829762200.png [View same] [iqdb] [saucenao] [google]
2666307

This guy fucked me up as a kid

>> No.1719617 [View]
File: 1.32 MB, 1920x1080, Dead-Hand.png [View same] [iqdb] [saucenao] [google]
1719617

>>1711862

This fucker. What fucking psychotic thought this was an okay thing to put in a kids game? I just replayed OoT, and this son of a bitch is STILL terrifying.

>> No.693348 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
693348

these fuckers

>> No.578826 [View]
File: 1.32 MB, 1920x1080, Link_vs._Dead_Hand.png [View same] [iqdb] [saucenao] [google]
578826

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