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>> No.6154875 [View]
File: 410 KB, 2048x1455, EJrwd0lWwAExOBf.jpg large.jpg [View same] [iqdb] [saucenao] [google] [report]
6154875

>>6154870
Brilliance.
Interestingly; the idea of parts of "bone" materializing through the black flame akin to muscle movements/facial flexes when in active use is a pretty interesting way of showing "Yeah there's a bit more to 'em than flamey dude", probably why this concept works nicely for translating to doom sprites even if it is suspiciously like that one other fucker.

>> No.6144720 [View]
File: 410 KB, 2048x1455, EJrwd0lWwAExOBf.jpg large.jpg [View same] [iqdb] [saucenao] [google] [report]
6144720

>>6144706
This seems like the most plausible base to work with in terms of how an Employer would visually translate to doom; Bits of skeletal structure are only sometimes rendered when actively being used like facial flexes. Not my art, obviously.



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