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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.8468339 [View]
File: 704 KB, 1280x1382, those were the days.jpg [View same] [iqdb] [saucenao] [google]
8468339

I remember playing the shareware at my friend's house, on easiest difficulty and with all the cheat codes on, blasting away all opposition with a rocket launcher, not bothering with secrets – and always being spooked by the music and the atmosphere of Phobos Anomaly, nevermind the scary Barons that could take SIX rockets into the face.

I remember getting the full version from a friend of a friend, stalking the Halls of the Damned and being jump-scared by a Baron of Hell out of the dark and getting gibbed. I remember the first time I came face to face with a cyberdemon, the sight of once-formidable Barons gutted on the walls. I remember the first time I held a BFG in my hands, and witnessed its power. I remember looking up all the secrets this time. Manually, because we didn't have an internet yet.

Doom was one of the only two games – the other being Diablo – to ever give me nightmares. I still see them from time to time. Cherished memories of thrill and horror and desperate struggle, burned right into the depths of my soul.

But it's nothing new and nothing special anymore, especially since mouselook. We can take on a dozen cyberdemons at once now. We're looking for new challenges and new adventures. So the community gives us ever more hectic and bloody slaughtermaps, or gorgeous new custom landscapes to explore, usually both. It's great to see so many people still so enthusiastic of such an old game, finding new ways of keeping it fresh. I think Auger;Zenith is my favourite of this year – great cyberpunk atmosphere, great music, challenging without overwhelming.

And yet... the farther we go, the ever greater dissonance I feel with the core gameplay. We've got these beautiful setpieces that we can zoom through at mach five, yet we fill them with the same old slow-ass zombies and their archaic hitscan weapons and sluggish fireballs. Even the once-scary Barons reduced into fodder that has to be multiplied hundredfold before I break a sweat.

>> No.5664991 [View]
File: 704 KB, 1280x1382, Ultimate Zoomer.jpg [View same] [iqdb] [saucenao] [google]
5664991

>>5662951
>I don't think emulation is as well-known as we'd assume it should be by now.
Most of the world is totally oblivious to it. They also have no clue that there is this place on the internet where nerds like us argue about milliseconds and authentic hardware. Most of them don't care even when you explain it. Even a PC is better than most of these mini boxes.

>NPC Noises

Let them have their shelf decorations. Ill stick to what I have been doing for 20+ years without issue.

>> No.5524564 [View]
File: 704 KB, 1280x1382, doom boomer.jpg [View same] [iqdb] [saucenao] [google]
5524564

Because I remember playing Myth history in the making on c64. I never completed it, I must have only played the 1st and 2nd level. Then I see the whole game completed on yotube in less than an hour.

I must have been about 6 years old. Who knows what I was doing.

Now I am going to re-play it and complete it but on the amiga version for slightly better graphics.

This going to be good *sips*

>> No.5509776 [View]
File: 704 KB, 1280x1382, 1555008662837.jpg [View same] [iqdb] [saucenao] [google]
5509776

>>5509518
the quest of ki
its a singleplayer nipnong game but from my own experience it was the best hotseat game i ever played. it had a pretty clear point where you could switch controllers (gameovers) i played it with like 6 people at once, gooood times

>> No.5495873 [View]
File: 704 KB, 1280x1382, 1552111029472.jpg [View same] [iqdb] [saucenao] [google]
5495873

How old does one have to be to post on a retro game board?

>> No.5423179 [View]
File: 704 KB, 1280x1382, Ultimate Zoomer.jpg [View same] [iqdb] [saucenao] [google]
5423179

>>5422425
>/vr/ has never been more terrible than it was then.

*Cracks*
*Sips*
>Back in my day, 5th generation wasn't retro.

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