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>> No.11299073 [View]
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11299073

>>11299040

>> No.11175656 [View]
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11175656

this question is basically impossible to answer unless you specify a few things like are we talking base game no mods/usermaps, just singleplayer or multiplayer too which is more subject to opinion, as franchises or as games? not considering multiplayer because i never got into it for either, doom is the better and more consistent franchise, lumping doom 1 & 2 into one game cause they basically are i would still take quake 1 over doom, better atmosphere, music, gameplay and art direction which is the most important one for me. but quake 2 just sucks balls in comparison, i like the game design in theory with the push to be more cinematic and the open-endedness but you play half life and then q2 looks like babys first sci fi shooter in terms of encounter and environment variety, and complexity of gameplay. plus q2 doesnt even really feel like the sci fi world war it was meant to be, its a 7/10. the better quake 2 is unreal but unreal also isnt as fun to actually play as quake so in every scenario quake 1 wins, unless you consider user made content, then doom is doom and has like a billion other full games inside it which is hard to beat.

>>11175642
and i also find doom to be more fun but i enjoy quake more overall. having a bit of friction at some points with enemies more obviously designed to irritate you like the vores, spawn, even the shambler, all 3 i find more annoying than any doom 1 or 2 enemy but its thematically appropriate, even on normal you shouldnt be having a constant stream of fun without some hilarious/annoying dickhead game design in a hellscape but especially not in a lovecraftian nightmare. and because of this i find killing some vores or a group of spawn quickly and efficiently much more satisfying than dancing in and out of an archvile sightline until it dies

>> No.10455154 [View]
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10455154

>>10455030
>I'll make it a secret room
Sweet, thanks!

>> No.10293076 [View]
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10293076

>>10292994
this board has a bit of a schizo problem. when the rules change happened half the board went into falseflag meltdown mode and low quality bait "zoomer" threads kept getting spammed.
the retro fps thread sperged out and started name changing because suddenly halo CE was fair game to post there.
then years of enduring speccy, metroidwilly and saturn threads from the same handful of neet schizos in their 40s acting like they are 10 still.
at the very least it seems like the new rules really did improve the board quality overall and reduced the repetitive flamewar threads.
I mean most of the known schizos here are also infamous on /v/ despite them supposedly hating /v/ and never going there.

>> No.9965102 [View]
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9965102

>>9964923

>> No.9789149 [View]
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9789149

>>9789138
>DLC PS1 games launched off the Japanese PS2 HDD unit
what in fucking tarnation
do you have any examples of this?

>> No.9785415 [DELETED]  [View]
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9785415

>>9785387

>> No.9776142 [View]
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9776142

Why are DOOM 2 maps so shitty?
I love the SSG, but the original game is unplayable to the point that I prefer TNT Evilution.

>> No.9622628 [View]
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9622628

>>9622602
Its okay not to like Doom 1/2. This is just sad.

>> No.9442521 [View]
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9442521

>>9442432
KDiZD was decent (it could have been a lot better, though).

>> No.9272121 [View]
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9272121

hi! does anyone have the original of this gif? without a drawn computer, in the same good quality and of course in 16:9 resolution.

>> No.9269807 [View]
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9269807

hi! does anyone have the original of this gif? without a drawn computer, in the same good quality and of course in 16:9 resolution.

>> No.8757556 [View]
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8757556

>>8757546
I don't think anyone who bought into the 8bitdo meme deserves to have their opinions on controllers respected

>> No.8618734 [View]
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8618734

>>8617232
A lot of game's from this era had great multiplayer
>>8617329
VQ3 sucks

>> No.8028051 [View]
File: 2.22 MB, 512x384, 1498691256080.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

>Hell Revealed MAP22
>"Watch Daniel's lmp for this level to see how well it can be done - that is the way I designed the level to be played, not by hiding behind corners."
>map starts with more than a dozen archviles from every angle and no way to focus on one batch UNLESS you hide behind the corner at the start

>> No.8007135 [View]
File: 2.22 MB, 512x384, 1620310144740.gif [View same] [iqdb] [saucenao] [google]
[ERROR]

>>8005882
Here's a ditty about that map when I played it
>Playing Epic 2 with DRLA + Legendoom Lite
>Be Renegade
>agh.ogg
>map29
>Get to that clusterfuck of a room with the red(?) keycard where a million arch viles, revenants, and two fucking cyberdemons guard it
>The invulnerability pickup didn't help as there were too many arch viles so I just went in the level overlooking it and picked at the cyberdemons with a heavy hunting shotgun
>One of them turns out to be legendary
>Think "ah fuck," but remember something
>Fought a legendary cyberdemon earlier in the .wad and learned that they become hydrogen bombs on death
>gears_grinding.mp3
>Get the greatest idea in the world
>Keep picking at the legendary cyberdemon until I hear the rising tone of imminent meltdown
>Get behind cover and start laughing to myself as it goes
>Oh_my_god_JC_a_bomb.jpg
>The timer hits zero, the cyberdemon lets out one last death rattle, and he goes boom
>Run back down to the room like a kid on Christmas
>Corpses everywhere
>The entire area is empty
>The whole room cleansed by atomic flame
>Grab the key after I stop laughing and continue back on the map

>> No.7996075 [View]
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7996075

>>7994541

>> No.7904037 [View]
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7904037

>>7901067
>>7901231
That really didn't take long at all.

>> No.7399398 [View]
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7399398

>>7399358
Oh no! This faggot called me a nazi.
Like 9001 fucks were given.

>> No.7081054 [View]
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7081054

>>7081049

>> No.7031101 [View]
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7031101

>>7031090
Interesting, I wonder if that will make for a better end product or if it is a bad sign of huge expectations falling on their shoulders at last.

Doom winning a GOTY award as a result of that delay would be cool.

>> No.6973119 [View]
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6973119

>>6973098
That's a dangerous amount of wide anon, if we go much wider the demons might find a way to escape the window and enter our computer

>> No.6739163 [View]
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6739163

>>6739157

>> No.6515384 [View]
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6515384

>>6515378

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