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>> No.5697814 [View]
File: 147 KB, 115x102, Pain_Elemental_by_Zocker4ever.gif [View same] [iqdb] [saucenao] [google] [report]
5697814

>>5697796
it could be worse

*instantly kills you from 200/200 if you get in melee range*

heh, nothin personnel

>> No.3754128 [View]
File: 147 KB, 115x102, Pain_Elemental_by_Zocker4ever.gif [View same] [iqdb] [saucenao] [google] [report]
3754128

I've been talking to Kaiser about reversing the Doom 64 WAD -> ROM process (used to play Doom 64 EX) to allow you to play WADs you make in Doom Builder 64 on an N64 flashcart.

He is pretty busy but I'm looking forward to this if he figures it out

>> No.2593924 [View]
File: 147 KB, 115x102, Pain_Elemental_by_Zocker4ever.gif [View same] [iqdb] [saucenao] [google] [report]
2593924

You're in a tight dark hell castle corridor and this guy slaps your super shotgun's ass. What do you do?

Keep in mind he's 120x96 and can deal nearly two rockets worth of damage each second.

>> No.1740928 [View]
File: 147 KB, 115x102, 1399795553940 doom.gif [View same] [iqdb] [saucenao] [google] [report]
1740928

>>1740885
The demons got really nice updates; except the Cacodemon, which got shit all over.



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