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>> No.780168 [View]
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780168

News #1:
I'm currently working on a Java based Decorate creator and debugger program.
With it you no longer need to write the shit headers for new actors.
While compiling it analyzes the code (even the states you included) and tells you immediately if there are endless 0-tics loops bugs. For example:

Spawn:
TNT1 A 0
loop

would cause an error. Or something like:

Spawn:
POSS A 0
POSS A 0 A_JumpIf(ACS_ExecuteWithResult(1,0)<wbr> == 1,"Spawn")
POSS A 4
loop

would cause an error, TOO, because it is INDEED possible to cause an endless loop of 0 tics if the script always returns 1.

Its approx 70% finished. Code generator works, working on debugger at the moment.

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