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/vr/ - Retro Games

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>> No.7429636 [View]
File: 2.19 MB, 800x450, Brightmaps.webm [View same] [iqdb] [saucenao] [google]
7429636

>>7429620
Yep, at least for the idle frames, a few attack frames like the bow and candle of the past linked set are getting brightmaps, otherwise I'm just sticking with fullbright on attack frames, cus I think putting brightmaps on everything would drive me fucking crazy.

>> No.7414617 [View]
File: 2.19 MB, 800x450, Brightmaps.webm [View same] [iqdb] [saucenao] [google]
7414617

>>7414608
I did some brightmaps for the fire arrows

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