[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4883328 [View]
File: 1.42 MB, 1920x1080, q2xp0078.jpg [View same] [iqdb] [saucenao] [google]
4883328

>>4883239
Also the lack of texture overhaul stuff for the "atrocious" and early gl filtering.
Quake 2 art is great, but the monsters look good only when it in software mode, its like Q1, though you can remedy this with DP and Quakespasm fixing the stuff with one console command.

Quake 2 on the other hand, the monster textures look bad due to the primitive GL filtering, at distance is neat, but at close range is ugly, Still modern ports like the outdated KMQuake2, Yamagi and Q2XP fixed it, but the size detail is still bad.

and things like this doesn't help either
>https://www.moddb.com/mods/quake-2-monster-skins

but then you have cool stuff like this
>https://www.moddb.com/mods/plasma-rifle-mod-for-quake-2
>https://www.moddb.com/mods/quake2-remodel

>>4883304
They aren't this stupid, look at NoClip dcumentary about bethesda, they clearly state that CONSOLES are limiting them.

Navigation
View posts[+24][+48][+96]