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/vr/ - Retro Games

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>> No.3615201 [View]
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3615201

>>3611529
>That's true, but the target audience of this game isn't the guys who don't pay. The target audience is the people who are so addicted they fall prey to the sunk cost fallacy.

Everything you've said about this game sounds awful. Why would waste any time at all on it, let alone enough to be part of several top alliances? Even if you aren't a paying player, why would you support a game like that with your time and fandom? I mean this is a serious commitment to a game that it doesn't even sound like you like. If it's all just programming research that's one thing, but it seems like an odd way to go about it.

Going out on a limb, I am guessing you're one of the posters here who thinks badly of modern gaming. And if so this then would explain it some. Part of why I have liked every era of games (including this one), is that I am extremely picky about what I actually want to spend my time on and ignore what I don't. Games that I think look either bad or just not to my tastes I don't play. I look for what is interesting and focus on that. Doing so my favorite games have rarely been what's popular, but that doesn't matter. I may not give a shit about Sonic the Hedgehog, but Genesis was still one of my favorite systems ever. Even with that there's never been a time when I had trouble finding stuff I enjoyed and wanted to play. In fact the opposite is true.

So now look at our current gaming experiences, you spend a lot of time with badly made and exploitative games that it doesn't even sound like you enjoy outside of the people you meet. I play demos and look into the genres and styles of games I like until I find something I enjoy then play that.

As a result one of us is convinced that gaming is in the worst mess it's ever been and everything sucks and there's nothing good to play. Meanwhile the other has a constant backlog of stuff he loves and can't decide what to spend time on next.

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