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/vr/ - Retro Games

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>> No.5403750 [View]
File: 1.71 MB, 1920x1080, Wallpaper4_TombRaiderTheAngelofDarkness_1920x1080.jpg [View same] [iqdb] [saucenao] [google]
5403750

>>5403472
They were identical in sense of engine limitations, general pacing and even combat.
On the other hand we have AoD with a new engine, pacing is changed too - a lot of cutscenes, combat is different because she can't freely jump and shoot anymore - you can clearly see the difference in that greenhouse with a lot of monsters.
Also the game is set mostly in urban sections, Lara can interact with people, even some economics elements were introduced.
I fail to see how it's the "same". You're just probably making dichotomy core/crystal, nothing else.

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