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/vr/ - Retro Games

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>> No.4561373 [View]
File: 3.27 MB, 5082x3395, DSC02819ARW.jpg [View same] [iqdb] [saucenao] [google]
4561373

>>4561354
You can still get a difference in brightness based on where the beam is at that moment.

Usually, sticking to clean integers of the refresh minimizes it, but you can still run into it even then.

>> No.3273447 [View]
File: 3.27 MB, 5082x3395, DSC02819ARW.jpg [View same] [iqdb] [saucenao] [google]
3273447

>>3272854
Is that from Origins or Dawn of Souls in 240/160p?

Too lazy to go find them in the former, so here's a bestiary shot from the latter.

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