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/vr/ - Retro Games

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>> No.4758148 [View]
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4758148

Kato's team completed Radical Dreamers in only three months under a rushed production schedule, prompting him to label the game "unfinished" in an interview for the Ultimania Chrono Cross guide. Kato regretted that the schedule hampered the quality of his work, and explained that the connections to Chrono Trigger were evoked towards the end of the project:

>When I originally started working on Radical Dreamers, I never thought that it would have such an ending. We only had three months for development, and I was just making up the story while inputting data. When I finally realized the connection of the identities of Kid and Magil near the final stage of development, I even amazed myself, saying, 'So, that's who they were!?' (laughs) Also, since there were issues with the media, the connections between Radical Dreamers and Chrono Trigger were intentionally left blurred in the background so that it'd only be recognizable by those who would understand.

>made Radical Dreamers in 3 months

how the fuck is that even possible? indie devs today need like 3-5 fucking years to make one mediocre game.

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