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/vr/ - Retro Games

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>> No.10246224 [View]
File: 2.01 MB, 1680x945, Emulation PS2~8.png [View same] [iqdb] [saucenao] [google]
10246224

>>10245957
Stop projecting, plastic huffer

>> No.10201546 [View]
File: 2.01 MB, 1680x945, Emulation PS2~8.png [View same] [iqdb] [saucenao] [google]
10201546

>>10201539

>> No.9768586 [View]
File: 2.01 MB, 1680x945, Emulation~11.png [View same] [iqdb] [saucenao] [google]
9768586

>>9767572
Actually, a lot of sprites were conceptualized on grid paper. Zoomy.

>> No.9450213 [DELETED]  [View]
File: 2.01 MB, 1680x945, Emulation~11.png [View same] [iqdb] [saucenao] [google]
9450213

Gamecube was stronger than ps2 yet not one game compares to Valkyrie Profile 2

>> No.9240792 [View]
File: 2.01 MB, 1680x945, 6irdsj.png [View same] [iqdb] [saucenao] [google]
9240792

>>9240770
>>9240765
Nah. Your original hardware is inferior trash. The devs didn't create all these details hoping they'd never be seen. You don't even fucking know how game design works. Modelers make shit and then are often dissapointed by how the system displays it.

You've been wrecked in every thread and you're gonna keep getting wrecked

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