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>> No.4201610 [View]
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4201610

>>4201545
Alternatively I can punt out my current revision of the wad, which has E2M1, E2M2, and E2M8

if any of you motherfuckers wanna add your own maps, feel free. i'm just doing episode 2, so i'll regulate it to E1, E3, or E4. Don't need to stick to a specific theme for each, I'm just doing a couple that I feel would work for Episode 2, but many of them have a very E3 aesthetic.

This way, you can chew out my E2M2 for being too dark. I agree with you however I feel that making it much brighter will make the specters/pinkies too visible early on. The player is given minimal health pickups and a light amp, alongside a chainsaw and scarce pistol ammo, to help give a possible sense of urgency. Damaging floor should also hopefully be clearly indicated from non-damaging (only lava this time)

course this is all a real pain when you don't have your glasses proper and need to be less than a foot from the screen to see jack shit of it, so i'll worry about other refinements once i can actually see worth a damn.

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