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/vr/ - Retro Games

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>> No.531014 [View]
File: 91 KB, 640x480, Screenshot_Doom_20130424_120207.png [View same] [iqdb] [saucenao] [google]
531014

>>530197
It looks better than the last time, I like what you did with the lights, and also I like that you mixed it up with the enemies in the rooms. I was expecting it to be like last time and I was caught slightly off guard with an imp instantly coming at me.

In the room with the blue key car, I found this a bit odd looking. Also for the door tracks, click the line in line def mode then open up its properties and then unpeg the line so the door track texture doesn't move with the door.

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