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>> No.2631305 [View]
File: 111 KB, 386x257, kusf9Sl.jpg [View same] [iqdb] [saucenao] [google]
2631305

Carmack himself toyed with HD sprites for Doom on iOS, he even went as far as to have artists do a couple frames as a test. Turned out it didn't look great and didn't really add anything for what would have ended up being a lot of work.

And if you look at the retouched sprites in Doom 2 RPG, you can thank your lucky stars id never did a whole sprite set like that, because they look silly as hell.

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