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>> No.3264536 [View]
File: 419 KB, 1920x1080, Screenshot_Doom_20160603_105139.png [View same] [iqdb] [saucenao] [google]
3264536

workin on my DUMP map, is there a way to get 3D floors to not glitch out and show what's on the other side of a 3D floor? this is a UDMF map for reference

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