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/vr/ - Retro Games

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>> No.9287265 [View]
File: 154 KB, 976x380, Hopeless Cases.jpg [View same] [iqdb] [saucenao] [google]
9287265

I've only encountered the Golden Hammer in one stage because I was so pre-occupied with everything else that rarely I would stumble upon it naturally. Also supposedly after beating Phase 100 the game has some sort of "New Game Plus", as the Fireballs will now spawn 3 times as faster. This will be a mechanic until you either run out of lives and Game Over or manually restart the stage. This game even came with a Stage Builder which is incredibly neat (though supposedly useless in regions outside of Japan due to the inability to save them due to technical limitations).

Regardless, I am incredibly surprised how little Nintendo talks about this game. Super Smash Bros. always mentions it to the point where it got it's own stage and item so I assume Sakurai or someone else on the team loves it, but the Mario franchise itself and Nintendo overall don't talk about it at all and I find that a damn shame. And despite how complete this game is, with 100 stages that will surely have your head scratching and that fully explores the formula, I'm very surprised that a spiritual successor sequel with this gameplay mostly never came back. I say mostly because I never played Wrecking Crew 98, which was a Japanese only title, but they completely changed the gameplay in that one from what I can tell (one day I will play this too). I'd love for a proper evolution of same gameplay, like what Donkey Kong 94/Gameboy and Mario vs. Donkey Kong was for the original Donkey Kong.

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>> No.8131735 [View]
File: 155 KB, 976x380, E2AWUc5WYAQkyc0[1].jpg [View same] [iqdb] [saucenao] [google]
8131735

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