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/vr/ - Retro Games

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>> No.4461016 [View]
File: 327 KB, 1110x684, 1427259394399.jpg [View same] [iqdb] [saucenao] [google]
4461016

>load mod with DRLA and mapset
>beat mapset
>changemap to testmap
>save game
>load DRLA with another mapset
>load saved game
>changemap map01
>continue DRLA run like nothing happened

>> No.2626485 [View]
File: 327 KB, 1110x684, 1427259394399.jpg [View same] [iqdb] [saucenao] [google]
2626485

Okay I've been playing with Shi-hong for about a day so far
Here's my first impressions

-Attacking guys for meter is a better change of pace than souls from killing, and def more reliable in coop play (i bro-d it up with a friend online for a bit)
-Jumpkicking is really satisfying but needs a less sensitive input. falling down three feet and kicking someone you wanted to punch is frustrating
-Punching people with grenades is really cool
-Ghost of Perdition's specials are actually pretty op. Cloaking device thing making you immune to projectiles for 30 seconds definitely deserves much more than just one notch of special meter
-Picking up Doritos for power meter is hilarious
-This might be a side effect of no bfg but currently Shi-hong has no way to reliably fight cybers or masterminds. with Hae-Lin would could use gun specials at a distance or supercharge Omen, but with Shi-hong they're more costly and no Omen.
-What's the point of the Tiger sword? With the Omen it seemed to be AOE melee, with Tiger it's.....slower melee?
-The pistols are really really cool
-Strength of Aeons swing punch special is pic related. spin kick and uppercut just don't match is sheer boner-y

>> No.2308103 [View]
File: 327 KB, 1110x684, 1427259394399.jpg [View same] [iqdb] [saucenao] [google]
2308103

>decide to finally check out demonsteele
>okay this is pretty cool
>guns feel nice
>special moves are a little weird to do
>discover iron maiden
>pic related

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