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>> No.2406050 [View]
File: 405 KB, 850x508, 2015-05-16-001706_850x508_scrot.png [View same] [iqdb] [saucenao] [google]
2406050

>>2406046
Happy to say it is true, friend.
Although you can still have FMOD support compiled in if you want.

There is a new setting in sound options, "Sound Backend," which allows you to change the Audio API used, as shown in this pic. GZDoom will automatically choose one your system has upon launch, too.

I'm really happy with the way GZDoom is turning out. Still kind of dumb it requires the newer OpenGL API it doesn't really take advantage of, but Graf Zahl seems to be more open to merging stuff from other devs lately.

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