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>> No.3240474 [View]
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3240474

>>3239838
>Too bad Demonsteele breaks them thanks to smaller hitbox. It really should be configurable...

It's not something that can be, unfortunately. Radius can't be changed on the go.
I tried to get around this by having the actor do a ClassifyActor check to see if it's the player and if not, morph it into a regular Doomguy actor with normal proportions, but that actually broke things even worse.

http://forum.zdoom.org/viewtopic.php?f=15&t=50187 - There's always this, which is honestly the only real solution I can think of that won't break things, so it's really up to Graf Zahl.
But even if Graf got off his ass and implemented it, it also wouldn't be put in Zandronum for umpteen years.

Real pain in the ass, especially since voodooscripting is getting a LOT more prominent in megawads lately.

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