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>> No.9411634 [View]
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9411634

>>9408218
It's got some of the first arcade mixed in as well, plus a bunch of brand new stuff directly referencing the live action movies.

Konami most likely had some sort of exclusivity clause in his dealings with either Nintendo or Sega during the 90s, resulting in most of their licensed releases (and even some originals) being wholly different games in each 16-bit system. That's how the Genesis got its "exclusive" TMNT game, and how we ended up with completely different Tiny Toons or Animaniacs adaptations, not to mention Sparkster, Contra or Castlevania.

Then again there was Sunset Riders or Lethal Enforcers, so it's difficult to guess how it worked exactly.

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