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/vr/ - Retro Games

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>> No.4677447 [View]
File: 1.60 MB, 2678x870, sor.png [View same] [iqdb] [saucenao] [google] [report]
4677447

>>4675608

>> No.4222343 [View]
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4222343

>> No.4003597 [View]
File: 1.60 MB, 2678x870, sor.png [View same] [iqdb] [saucenao] [google] [report]
4003597

>> No.3938662 [View]
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3938662

>> No.3183921 [DELETED]  [View]
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3183921

>Streets of Rage 1
Rough around the edges but still a great game, perfect embodiment of 80's action movie, good music, great level design, art is gritty and contrasting which fits the theme of the game perfectly.

>Streets of Rage 2
Bright and colorful looks more like a 90's Saturday morning cartoon than an 80's action movie. Rushed out the door in under a year after SoR1 blatantly unfinished, some stages are missing bosses and enemies/bosses are copy pasted multiple times, level design is poor with most stages being nonsensical with the feeling they were just thrown in with no rhyme or reason just to fill a checklist, many features are missing such as 2 player team attacks, stage hazards, pitfalls, weapons, fat enemies can be thrown like normal etc. Combat is very slow and infinites are rampant, game is horribly unbalanced and extremely easy even on "mania" the game also has many game breaking glitches and exploits such as getting infinite lives and random crashes.

>Streets of Rage 3
Return to its roots, more gritty and darker than SoR2, game-play and combat is the best it has ever been its fast fluid and has more depth than the other games, level design is also great with branching paths, multiple interactables, stage hazards. 2 player team attacks are back and fat enemies can no longer be thrown like regular enemies, most of the missing weapons from SoR2 also return. Bosses are all unique with interesting and unique mechanics making them very fun to fight against, the game has multiple hidden extra characters and bonuses and the game is very challenging. SoR3 actually pioneered a new genre of music

>> No.3173570 [View]
File: 1.60 MB, 2678x870, sor.png [View same] [iqdb] [saucenao] [google] [report]
3173570

>> No.3098170 [View]
File: 1.60 MB, 2678x870, sor.png [View same] [iqdb] [saucenao] [google] [report]
3098170

>> No.3037061 [View]
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3037061

>>3037045
Remake is still better

>> No.3034901 [View]
File: 1.60 MB, 2678x870, sor.png [View same] [iqdb] [saucenao] [google] [report]
3034901

>Streets of Rage 1
Rough around the edges but still a great game, perfect embodiment of 80's action movie, good music, great level design, art is gritty and contrasting which fits the theme of the game perfectly.

>Streets of Rage 2
Bright and colorful looks more like a 90's Saturday morning cartoon than an 80's action movie. Rushed out the door in under a year after SoR1 blatantly unfinished, some stages are missing bosses and enemies/bosses are copy pasted multiple times, level design is poor with most stages being nonsensical with the feeling they were just thrown in with no rhyme or reason just to fill a checklist, many features are missing such as 2 player team attacks, stage hazards, pitfalls, weapons, fat enemies can be thrown like normal etc. Combat is very slow and infinites are rampant, game is horribly unbalanced and extremely easy even on "mania" the game also has many game breaking glitches and exploits such as getting infinite lives and random crashes.

>Streets of Rage 3
Return to its roots, more gritty and darker than SoR2, game-play and combat is the best it has ever been its fast fluid and has more depth than the other games, level design is also great with branching paths, multiple interactables, stage hazards. 2 player team attacks are back and fat enemies can no longer be thrown like regular enemies, most of the missing weapons from SoR2 also return. Bosses are all unique with interesting and unique mechanics making them very fun to fight against, the game has multiple hidden extra characters and bonuses and the game is very challenging. SoR3 actually pioneered a new genre of music



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