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/vr/ - Retro Games

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>> No.10560395 [View]
File: 2.24 MB, 2000x2585, 1578867880144.jpg [View same] [iqdb] [saucenao] [google]
10560395

>>10559553

>> No.8584526 [View]
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8584526

>>8584436
I draw out the map I have in mind on paper. Just make a very rough sketch of the layout, lets you adjust and play around a bit. I guess you can use Google maps of old towns for inspiration.

>> No.7096460 [View]
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7096460

>>7095614
Thief 1 is like playing a D&D Thief and also had a long and weird development cycle that left some things in and added a lot of depth to the final product. Thief 2 stripped away all the bite and edge Thief 1 had, because it filtered plebs too hard. Thief 2 is fun, but it's entirely what you would expect. It feels like any other video game. It's sterile in comparison although still has way more soul than 99% of other games

>> No.6604124 [View]
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6604124

>>6603860

>> No.6334054 [View]
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6334054

>>6333667
>>6333680
Never had opportunity to playtest any significant part of it. There is also a large one for the head whacking thug simulator but i am not sure if it's the proper place to link it. Use as you wish

https://mega.nz/folder/9gAQGCAA#PF6tz-nWTAclug4_1KUVTA

>> No.4492929 [View]
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4492929

post fanart

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