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/vr/ - Retro Games

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>> No.9516239 [View]
File: 89 KB, 800x806, Dino Crisis JP.jpg [View same] [iqdb] [saucenao] [google]
9516239

Dino Crisis is fantastic. It's a shame it didn't really catch on and Capcom didn't believe in its design. Mikami was really onto something, if we go by the box art it's a "panic horror" game rather than a survival horror game. Sudden deaths as a result of fast deadly monsters instead of a death by 1000 zombie bites is kind of the direction horror games ended up going in.

>> No.9492118 [View]
File: 89 KB, 800x806, 1662238791643630.jpg [View same] [iqdb] [saucenao] [google]
9492118

For me? It's Panic Horror.

>> No.9231306 [View]
File: 89 KB, 800x806, Dino Crisis JP.jpg [View same] [iqdb] [saucenao] [google]
9231306

>>9230935
It's actually Capcom's trend in the 90s to give their games a genre on the front of the box in Japan. Resident Evil just happened to have this homebrew genre name they made up. As a result of nobody else doing this Dino Crisis now stands alone as the single game in the "panic horror" genre.

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