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/vr/ - Retro Games

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>> No.668443 [View]
File: 108 KB, 650x522, facepalm.jpg [View same] [iqdb] [saucenao] [google]
668443

>>668337
>>668412
My god, how do people this dumb even figure out how to power up a computer and post on /vr/?

Lemme explain in detail because you're really this uninformed:

CRTs have a thing called an electron beam. It zigzags from the upper left to the lower right of the screen at crazy fast speeds while illuminating the phosphor. Light guns contain a sensor that detects the electron beam as it's racing down the screen. Since flat panel displays have no electron beam, thus light guns have nothing to pick up.

I hope I didn't make it too complicated for you. It's tough being this ADHD.

>> No.453208 [View]
File: 108 KB, 650x522, facepalm.jpg [View same] [iqdb] [saucenao] [google]
453208

>>453180
>Do 128s run 64 games? Is there any advantage doing so?

>mfw reading this

http://en.wikipedia.org/wiki/Commodore_128

Kindly do your research first before asking things like that

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